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Obtenebration

From The Final Nights

Obtenebration is the trademark Discipline of clan Lasombra which is the unearthly control over shadows. It is related to the practice of Abyss Mysticism within the clan.

=== Associated Powers ===

Level 1, Shadow Play: Gain Control Shadows, this can be cast on yourself or on a target, coating the area around them in shadows that follow them as they move. Size increases with how well the caster knows Obtenebration.

Level 2, Shroud of Night: Pull a target towards you with a Shadow Tentacle, dealing 25 Burn damage. Being out of combat mode will instantly pull them into an aggressive grab. Manipulation + Occult against Difficulty 7.

Level 3, Arms of the Abyss: Conjure several tentacles within a region of sufficient darkness that indiscriminately attack targets. Can be toggled between Aggressive, Control, and Passive modes. Number of tentacles is based on successes of Manipulation + Occult against Difficulty 7.

Level 4, Black Metamorphosis: Spend 1-2 turns to activate, depending on Generation. Gaining great damage resistance. Manipulation + Courage against Difficulty 7 to activate.

Level 5, Tenebrous Form: Spend 1-3 turns to activate, depending on Generation. Become a two-dimensional shadow immune to all damage aside from magic, fire, and sunlight. While in this form, the user cannot attack, but they can pass through doors, tables, and lose all weight, allowing them to fly.

Abyss Mysticism

Abyss Mysticism is the secretive art of Clan Lasombra, a tightly held series of occult and philosophical practices that delve into the source of Obtenebration, the Abyss. An Abyss Mystic is likely to eschew conventional morality as they immerse themselves in the darkness of the Abyss.

Blackout: Breaks all lights within a set radius.

Self Destruction: Kills the user.

Identification: Identifies occult fetishes, found around the map.

Comforting Darkness: Heals whoever is on the ritual, significantly better than standard Bloodheals. 30 second cooldown.

Silently-Beating Heart: Summons a creature of the Abyss to fight for you. Maximum number of summons is 3 + Leadership.

Reflections of Hollow Revelation: Summon a sphere of primordial darkness to spy on a target through a distant shadow. Mechanically requires the name of the target to be input, but lore-wise requires only having previously seen the target. Perception + Occult against difficulty 7. If the roll to scry upon the target is a botch, the caster will suffer a -2 penalty to all their stats for a single scene. Targets with Obtenebration or Auspex who are scried on roll Perception + Occult against difficulty 8 to sense the thickening shadows spying on them.