Jump to content

Permanent Consequences

From The Final Nights
Revision as of 01:35, 24 July 2025 by TheFool (talk | contribs)

Permanent Consequences

Permanent Consequence tickets or "PC tickets" are forms for players to include members of a story arc and staff together to arbitrate a solution. These should not be done lightly or spitefully, and good faith is expected from all parties, even in the heat of disagreement.

To open a PC Ticket, use the button ⁠comms-center⁠ here. When opening it, list all the players involved in the situation. Once the ticket is made, elaborate on the IC justifications as well as the action you wish to take (Faction removal, partial Diablerie, etc).

Once all the involved parties are in the ticket by the staff member handling the ticket, the situation should be discussed between the players and the staff handling the ticket. The staff member will make the ultimate decision to advance the plot or not. If they choose to, the decision is binding and can involve restricting or deletion character sheets. If they choose not to, a lesser development may proceed, or whatever decision is made by the parties involved goes forward.

Staff will be making determinations based on the context of the situation to keep the theme of a Gothic Horror, World of Darkness setting. After a plot is allowed to move forward, it may be immediately played out.

Use of the PC Ticket system should NOT be for typical deaths, conflicts, or issues covered by Core Rules 7.2 or 7.3, and is made for when issues regarding 7.4 become irreconcilable. IE: PC tickets are to settle canonical disagreements between groups or players, that has otherwise been unable to be solved in good faith. Outright character death, in most cases, will be a uniramous decision.