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• Barely Vibrant: Kindred<br>
• Barely Vibrant: Kindred<br>
• Average Vibrancy: Mortal, or Kindred with Lively Aura quirk<br>
• Average Vibrancy: Mortal, or Kindred with Lively Aura quirk<br>
• Highly Vibrant: Garou (one or the other, or maybe both, someone needs to double check.)<br>
• Highly Vibrant: Garou<br>
• Black: Diablerizer/Banu Haqim (their aura will be black regardless of intent)<br>
• Black: Diablerizer/Banu Haqim (their aura will be black regardless of intent)<br>
[[Category: Disciplines]]
[[Category: Disciplines]]

Revision as of 23:42, 16 April 2025

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Auspex is a Discipline that grants vampires supernatural senses.

Associated Powers:

Level 1: Gain the ability to see in the dark and other creatures through walls for 5 seconds.

Level 2: Gain the ability to see in the dark and other creatures through walls as well as percieve their Auras for 10 seconds.

Level 3: Gain the ability to see in the dark and other creatures through walls as well as percieve their Auras for 15 seconds. Additionally gain the ability to read the healthbars of creatures.

Level 4: Gain the ability to see in the dark and other creatures through walls as well as percieve their Auras for 20 seconds. Additionally gain the ability to read the fingerprints off of objects.

Level 5: Gain the ability to see in the dark and other creatures through walls as well as percieve their Auras for 25 seconds. Additionally gain the ability to Astrally Project, sending your astral form out to view events remotely.

Aura Colors:
The color of the aura indicates intent—green for help intent, blue for disarm, yellow for grab, red for harm.
The vibrancy of the Aura's color indicates character type:
• Barely Vibrant: Kindred
• Average Vibrancy: Mortal, or Kindred with Lively Aura quirk
• Highly Vibrant: Garou
• Black: Diablerizer/Banu Haqim (their aura will be black regardless of intent)