Tzimisce: Difference between revisions
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== Tzimisce == | == Tzimisce == | ||
The Tzimisce are the flesh-crafting Fiends of the Sabbat, a clan of inhuman and alien lords who jealously lord over their self-proclaimed domains. They are the ancient lords of the Carpathians. They are Dracula and Count Orlok. They mix a reverential respect for the tradition of the domain with a predilection for torture and mutilation. They are one of the two founding pillars of the Sabbat, alongside the Lasombra, and one of the greatest forces behind the original Anarch revolt. They slew their antediluvian, who they refer to as the Eldest, and brought the Vaulderie to destroy the bonds that ensnared them to their elders. | |||
Disciplines: [[Animalism]], [[Auspex]], [[Vicissitude]] | |||
Weakness: The Tzimisce are tied to the land, and so they must sleep with their native soil; either that of their birthplace or where they died. In game, the Tzimisce spawn with a bag of soil. If it's not kept on their person, they'll receive a stat debuff. | |||
== Recent History == | == Recent History == | ||
== San Francisco 2015 == | == San Francisco 2015 == | ||
=== Perspectives from Within: === | === Perspectives from Within: === | ||
=== Leers from Without: === | === Leers from Without: === | ||
Latest revision as of 23:34, 17 October 2025
Tzimisce
The Tzimisce are the flesh-crafting Fiends of the Sabbat, a clan of inhuman and alien lords who jealously lord over their self-proclaimed domains. They are the ancient lords of the Carpathians. They are Dracula and Count Orlok. They mix a reverential respect for the tradition of the domain with a predilection for torture and mutilation. They are one of the two founding pillars of the Sabbat, alongside the Lasombra, and one of the greatest forces behind the original Anarch revolt. They slew their antediluvian, who they refer to as the Eldest, and brought the Vaulderie to destroy the bonds that ensnared them to their elders.
Disciplines: Animalism, Auspex, Vicissitude
Weakness: The Tzimisce are tied to the land, and so they must sleep with their native soil; either that of their birthplace or where they died. In game, the Tzimisce spawn with a bag of soil. If it's not kept on their person, they'll receive a stat debuff.
