<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://thefinalnights.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MichaelEUkari</id>
	<title>The Final Nights - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://thefinalnights.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MichaelEUkari"/>
	<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Special:Contributions/MichaelEUkari"/>
	<updated>2026-05-06T14:21:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=330</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=330"/>
		<updated>2025-06-07T06:44:58Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you want to play VTM on a 2D screen, with tons of other players in TFN. If you want some help getting started or simply want some suggestions on creating a new character, you’re in the right place.&lt;br /&gt;
(Note: This guide assumes you may be new to SS13 in general. If you’d like to do things on your own, &lt;br /&gt;
&lt;br /&gt;
== Character Creation: Guide/Suggestions: ==&lt;br /&gt;
(You can use Control+F, to search through this guide for keywords.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
&lt;br /&gt;
*Once you’ve been allowed on the server, and can see the lobby screen. You’ll need to click the “Setup Character” button, which will open the Preferences menu. We will only be focusing on Character Settings in this guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once You’re Done:&lt;br /&gt;
&lt;br /&gt;
*Once you have a character you’re ready to play with, and it is selected in the character settings, then you can press either Join Game! Or Ready, if the round is just about to begin. Occupation Preferences are only taken into account at the start of a round. If you need to leave/Cryo yourself, you simply walk out of town, and click on a green matrix with an open hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quick Notes:&lt;br /&gt;
&lt;br /&gt;
*“Change Appearance(Free)” Button: at the bottom of the [[Disciplines]] Section. Re-enables you to change many aspects of your character if needed, even after character creation. So don’t worry too much about choosing the wrong things to start with! &lt;br /&gt;
As well, Characters can be reset for refunded XP, if you want to retire them. However, its best to document the character before resetting them, for if anything goes wrong with the XP refund you can make a ticket.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Settings: ==&lt;br /&gt;
&lt;br /&gt;
*Starting from the top, and going down – a brief explanation of each section:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Slots:&lt;br /&gt;
&lt;br /&gt;
*You will have many numbered character slots, pick one to use for your character.&lt;br /&gt;
&lt;br /&gt;
Occupation Preferences: (See [[Role Guide]])&lt;br /&gt;
&lt;br /&gt;
*This menu lists all the possible roles that can be joined on round start.Your preferences selected here, will determine your chances to spawn in that role. You are not guaranteed to get a role, so be sure to have a backup if you want an uncommon role, or you will default to a normal citizen on round start.&lt;br /&gt;
&lt;br /&gt;
Configure Quirks: (See [[Quirks]])&lt;br /&gt;
&lt;br /&gt;
*These are character traits specific to the selected character, use these to make your character more unique or specialized. Looking through these will certainly help inform your character creation. Many of these have positives and drawbacks, and in game results/consequences, and some are simply cosmetic. So select them carefully.&lt;br /&gt;
&lt;br /&gt;
Identity: &lt;br /&gt;
&lt;br /&gt;
*Fairly self explanatory, and we will go into some suggestions about Names Biological Age, and Actual Age, In Character Concept Advice/Suggestions, here...&lt;br /&gt;
&lt;br /&gt;
Body:&lt;br /&gt;
&lt;br /&gt;
*This is your physical appearance, as well as your Species, and some Species specific traits. Species advice and suggestions are here.&lt;br /&gt;
&lt;br /&gt;
[[Attributes]] &amp;amp; [[Archetype]]:&lt;br /&gt;
&lt;br /&gt;
*Experience, and Progression. Note, that some aspects of your character can be improved using experience points, your current experience is displayed in this section. Experience is earned through playing the game, and is explained further, here.&lt;br /&gt;
Your Archetype and mechanical values are used by the game to help define your character&#039;s abilities and specializations. A detailed explanation of Archetypes and Attributes is, here.&lt;br /&gt;
&lt;br /&gt;
[[Clan]] / [[Tribe]]:&lt;br /&gt;
&lt;br /&gt;
*This section depends on your selected Species. Currently only Kindred and Garou(Lupines) use this menu, and it has important information and values about how your character interacts with your species. As a human, ghoul, or Kuei-Jin, you won&#039;t see this menu.&lt;br /&gt;
&lt;br /&gt;
[[Disciplines]]:&lt;br /&gt;
&lt;br /&gt;
*This section is specific to Kindred, and Kuei-Jin. Disciplines are explained in depth, here…&lt;br /&gt;
&lt;br /&gt;
[[Path]]:&lt;br /&gt;
&lt;br /&gt;
*This section is also specific to Kindred, and Kuei-Jin. Paths are explained in depth, here. Currently, there are only two mechanically implemented paths, Humanity, and Enlightenment. In actuality, paths are far more complicated than this, you are expected to choose an appropriate path for your character. The safe choice as a new player is basic Humanity, or Enlightenment path, but feel free to explore any path’s that peak your interest, it may help inform how you create your character!&lt;br /&gt;
&lt;br /&gt;
Examine Panel:&lt;br /&gt;
&lt;br /&gt;
*This section is for your flavor text. Even a brief and short description is better than none at all! You can put as much effort as you like into this, but keep in mind the rules of the server concerning flavor texts, and nsfw content.&lt;br /&gt;
&lt;br /&gt;
Equip:&lt;br /&gt;
&lt;br /&gt;
*Underwear, if you’re into that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Backpack:&lt;br /&gt;
&lt;br /&gt;
*Choose a backpack to spawn with, Note; that duffle bags will slow you down a lot, if worn on your back.&lt;br /&gt;
&lt;br /&gt;
[[Fame]]:&lt;br /&gt;
&lt;br /&gt;
*Fame is an interesting mechanic. If this is active, then when players examine your character, they will recognize you as a famous person. You get to determine the level of fame, either, only within your own clan/tribe or faction, or City Wide Fame. However, I believe only Unknown, and City Wide Fame, are working mechanically, currently, this may change.&lt;br /&gt;
&lt;br /&gt;
Relationships:&lt;br /&gt;
&lt;br /&gt;
*Are you a loner? That&#039;s fine, to be honest, most people don’t seem to use this, and prefer to make connections organically. But feel free to use this to have someone to track down and interact with as you join the round!&lt;br /&gt;
&lt;br /&gt;
LOADOUTS!:&lt;br /&gt;
&lt;br /&gt;
*Back at the top, there is another tab, called Loadout, you can edit your spawning equipment with this menu, however it does cost experience to unlock items, but they can be added and removed at will after being bought, and are shared among all your characters.&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=329</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=329"/>
		<updated>2025-06-07T06:43:35Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you want to play VTM on a 2D screen, with tons of other players in TFN. If you want some help getting started or simply want some suggestions on creating a new character, you’re in the right place.&lt;br /&gt;
(Note: This guide assumes you may be new to SS13 in general. If you’d like to do things on your own, &lt;br /&gt;
&lt;br /&gt;
== Character Creation: Guide/Suggestions: ==&lt;br /&gt;
(You can use Control+F, to search through this guide for keywords.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
&lt;br /&gt;
*Once you’ve been allowed on the server, and can see the lobby screen. You’ll need to click the “Setup Character” button, which will open the Preferences menu. We will only be focusing on Character Settings in this guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once You’re Done:&lt;br /&gt;
&lt;br /&gt;
*Once you have a character you’re ready to play with, and it is selected in the character settings, then you can press either Join Game! Or Ready, if the round is just about to begin. Occupation Preferences are only taken into account at the start of a round. If you need to leave/Cryo yourself, you simply walk out of town, and click on a green matrix with an open hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quick Notes:&lt;br /&gt;
&lt;br /&gt;
*“Change Appearance(Free)” Button: at the bottom of the [[Disciplines]] Section. Re-enables you to change many aspects of your character if needed, even after character creation. So don’t worry too much about choosing the wrong things to start with! &lt;br /&gt;
As well, Characters can be reset for refunded XP, if you want to retire them. However, its best to document the character before resetting them, for if anything goes wrong with the XP refund you can make a ticket.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Settings: ==&lt;br /&gt;
&lt;br /&gt;
*Starting from the top, and going down – a brief explanation of each section:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Slots:&lt;br /&gt;
&lt;br /&gt;
*You will have many numbered character slots, pick one to use for your character.&lt;br /&gt;
&lt;br /&gt;
Occupation Preferences: (See [[Role Guide]])&lt;br /&gt;
&lt;br /&gt;
*This menu lists all the possible roles that can be joined on round start.Your preferences selected here, will determine your chances to spawn in that role. You are not guaranteed to get a role, so be sure to have a backup if you want an uncommon role, or you will default to a normal citizen on round start.&lt;br /&gt;
&lt;br /&gt;
Configure Quirks: (See [[Quirks]])&lt;br /&gt;
&lt;br /&gt;
*These are character traits specific to the selected character, use these to make your character more unique or specialized. Looking through these will certainly help inform your character creation. Many of these have positives and drawbacks, and in game results/consequences, and some are simply cosmetic. So select them carefully.&lt;br /&gt;
&lt;br /&gt;
Identity: &lt;br /&gt;
&lt;br /&gt;
*Fairly self explanatory, and we will go into some suggestions about Names Biological Age, and Actual Age, In Character Concept Advice/Suggestions, here...&lt;br /&gt;
&lt;br /&gt;
Body:&lt;br /&gt;
&lt;br /&gt;
*This is your physical appearance, as well as your Species, and some Species specific traits. Species advice and suggestions are here.&lt;br /&gt;
&lt;br /&gt;
[[Attributes]] &amp;amp; [[Archetype]]:&lt;br /&gt;
&lt;br /&gt;
*Experience, and Progression. Note, that some aspects of your character can be improved using experience points, your current experience is displayed in this section. Experience is earned through playing the game, and is explained further, here.&lt;br /&gt;
Your Archetype and mechanical values are used by the game to help define your character&#039;s abilities and specializations. A detailed explanation of Archetypes and Attributes is, here.&lt;br /&gt;
&lt;br /&gt;
[[Clan]] / [[Tribe]]:&lt;br /&gt;
&lt;br /&gt;
*This section depends on your selected Species. Currently only Kindred and Garou(Lupines) use this menu, and it has important information and values about how your character interacts with your species. As a human, ghoul, or Kuei-Jin, you won&#039;t see this menu.&lt;br /&gt;
&lt;br /&gt;
[[Disciplines]]:&lt;br /&gt;
&lt;br /&gt;
*This section is specific to Kindred, and Kuei-Jin. Disciplines are explained in depth, here…&lt;br /&gt;
&lt;br /&gt;
[[Path]]:&lt;br /&gt;
&lt;br /&gt;
*This section is also specific to Kindred, and Kuei-Jin. Paths are explained in depth, here. Currently, there are only two mechanically implemented paths, Humanity, and Enlightenment. In actuality, paths are far more complicated than this, you are expected to choose an appropriate path for your character. The safe choice as a new player is basic Humanity, or Enlightenment path, but feel free to explore any path’s that peak your interest, it may help inform how you create your character!&lt;br /&gt;
&lt;br /&gt;
Examine Panel:&lt;br /&gt;
&lt;br /&gt;
*This section is for your flavor text. Even a brief and short description is better than none at all! You can put as much effort as you like into this, but keep in mind the rules of the server concerning flavor texts, and nsfw content.&lt;br /&gt;
&lt;br /&gt;
Equip:&lt;br /&gt;
&lt;br /&gt;
*Underwear, if you’re into that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Backpack:&lt;br /&gt;
&lt;br /&gt;
*Choose a backpack to spawn with, Note; that duffle bags will slow you down a lot, if worn on your back.&lt;br /&gt;
&lt;br /&gt;
[[Fame]]:&lt;br /&gt;
&lt;br /&gt;
*Fame is an interesting mechanic. If this is active, then when players examine your character, they will recognize you as a famous person. You get to determine the level of fame, either, only within your own clan/tribe or faction, or City Wide Fame. However, I believe only Unknown, and City Wide Fame, are working mechanically, currently, this may change.&lt;br /&gt;
&lt;br /&gt;
Relationships:&lt;br /&gt;
&lt;br /&gt;
*Are you a loner? That&#039;s fine, to be honest, most people don’t seem to use this, and prefer to make connections organically. But feel free to use this to have someone to track down and interact with as you join the round!&lt;br /&gt;
&lt;br /&gt;
LOADOUTS!:&lt;br /&gt;
&lt;br /&gt;
*Back at the top, there is another tab, called Loadout, you can edit your spawning equipment with this menu, however it does cost experience to unlock items, but they can be added and removed at will after being bought, and are shared among all your characters.&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=328</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=328"/>
		<updated>2025-06-07T06:34:49Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Character Creation: Guide/Suggestions: ==&lt;br /&gt;
(You can use Control+F, to search through this guide for keywords.)&lt;br /&gt;
&lt;br /&gt;
So, you want to play VTM on a 2D screen, with tons of other players in TFN. If you want some help getting started or simply want some suggestions on creating a new character, you’re in the right place.&lt;br /&gt;
(Note: This guide assumes you may be new to SS13 in general. If you’d like to do things on your own, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
&lt;br /&gt;
*Once you’ve been allowed on the server, and can see the lobby screen. You’ll need to click the “Setup Character” button, which will open the Preferences menu. We will only be focusing on Character Settings in this guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once You’re Done:&lt;br /&gt;
&lt;br /&gt;
*Once you have a character you’re ready to play with, and it is selected in the character settings, then you can press either Join Game! Or Ready, if the round is just about to begin. Occupation Preferences are only taken into account at the start of a round. If you need to leave/Cryo yourself, you simply walk out of town, and click on a green matrix with an open hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quick Notes:&lt;br /&gt;
&lt;br /&gt;
*“Change Appearance(Free)” Button: at the bottom of the Disciplines Section. Re-enables you to change many aspects of your character if needed, even after character creation. So don’t worry too much about choosing the wrong things to start with! &lt;br /&gt;
As well, Characters can be reset for refunded XP, if you want to retire them. However, its best to document the character before resetting them, for if anything goes wrong with the XP refund you can make a ticket.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Settings: ==&lt;br /&gt;
&lt;br /&gt;
*Starting from the top, and going down – a brief explanation of each section:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Slots:&lt;br /&gt;
&lt;br /&gt;
*You will have many numbered character slots, pick one to use for your character.&lt;br /&gt;
&lt;br /&gt;
Occupation Preferences:&lt;br /&gt;
&lt;br /&gt;
*This menu lists all the possible roles that can be joined on round start.Your preferences selected here, will determine your chances to spawn in that role. You are not guaranteed to get a role, so be sure to have a backup if you want an uncommon role, or you will default to a normal citizen on round start.&lt;br /&gt;
&lt;br /&gt;
Configure Quirks: &lt;br /&gt;
&lt;br /&gt;
*These are character traits specific to the selected character, use these to make your character more unique or specialized. Looking through these will certainly help inform your character creation. Many of these have positives and drawbacks, and in game results/consequences, and some are simply cosmetic. So select them carefully.&lt;br /&gt;
&lt;br /&gt;
Identity: &lt;br /&gt;
&lt;br /&gt;
*Fairly self explanatory, and we will go into some suggestions about Names Biological Age, and Actual Age, In Character Concept Advice/Suggestions, here.&lt;br /&gt;
&lt;br /&gt;
Body:&lt;br /&gt;
&lt;br /&gt;
*This is your physical appearance, as well as your Species, and some Species specific traits. Species advice and suggestions are here.&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
&lt;br /&gt;
*Experience, and Progression. Note, that some aspects of your character can be improved using experience points, your current experience is displayed in this section. Experience is earned through playing the game, and is explained further, here.&lt;br /&gt;
Your Archetype and mechanical values are used by the game to help define your character&#039;s abilities and specializations. A detailed explanation of Archetypes and Attributes is, here.&lt;br /&gt;
&lt;br /&gt;
Clane/Tribe:&lt;br /&gt;
&lt;br /&gt;
*This section depends on your selected Species. Currently only Kindred and Garou(Lupines) use this menu, and it has important information and values about how your character interacts with your species. As a human, ghoul, or Kuei-Jin, you won&#039;t see this menu.&lt;br /&gt;
&lt;br /&gt;
Disciplines:&lt;br /&gt;
&lt;br /&gt;
*This section is specific to Kindred, and Kuei-Jin. Disciplines are explained in depth, here…&lt;br /&gt;
&lt;br /&gt;
Path:&lt;br /&gt;
&lt;br /&gt;
*This section is also specific to Kindred, and Kuei-Jin. Paths are explained in depth, here. Currently, there are only two mechanically implemented paths, Humanity, and Enlightenment. In actuality, paths are far more complicated than this, you are expected to choose an appropriate path for your character. The safe choice as a new player is basic Humanity, or Enlightenment path, but feel free to explore any path’s that peak your interest, it may help inform how you create your character!&lt;br /&gt;
&lt;br /&gt;
Examine Panel:&lt;br /&gt;
&lt;br /&gt;
*This section is for your flavor text. Even a brief and short description is better than none at all! You can put as much effort as you like into this, but keep in mind the rules of the server concerning flavor texts, and nsfw content.&lt;br /&gt;
&lt;br /&gt;
Equip:&lt;br /&gt;
&lt;br /&gt;
*Underwear, if you’re into that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Backpack:&lt;br /&gt;
&lt;br /&gt;
*Choose a backpack to spawn with, Note; that duffle bags will slow you down a lot, if worn on your back.&lt;br /&gt;
&lt;br /&gt;
Fame:&lt;br /&gt;
&lt;br /&gt;
*Fame is an interesting mechanic. If this is active, then when players examine your character, they will recognize you as a famous person. You get to determine the level of fame, either, only within your own clan/tribe or faction, or City Wide Fame. However, I believe only Unknown, and City Wide Fame, are working mechanically, currently, this may change.&lt;br /&gt;
&lt;br /&gt;
Relationships:&lt;br /&gt;
&lt;br /&gt;
*Are you a loner? That&#039;s fine, to be honest, most people don’t seem to use this, and prefer to make connections organically. But feel free to use this to have someone to track down and interact with as you join the round!&lt;br /&gt;
&lt;br /&gt;
LOADOUTS!:&lt;br /&gt;
&lt;br /&gt;
*Back at the top, there is another tab, called Loadout, you can edit your spawning equipment with this menu, however it does cost experience to unlock items, but they can be added and removed at will after being bought, and are shared among all your characters.&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=327</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=327"/>
		<updated>2025-06-07T06:31:12Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Creation: Guide/Suggestions:&lt;br /&gt;
(You can use Control+F, to search through this guide for keywords.)&lt;br /&gt;
&lt;br /&gt;
So, you want to play VTM on a 2D screen, with tons of other players in TFN. If you want some help getting started or simply want some suggestions on creating a new character, you’re in the right place.&lt;br /&gt;
(Note: This guide assumes you may be new to SS13 in general. If you’d like to do things on your own, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
&lt;br /&gt;
*Once you’ve been allowed on the server, and can see the lobby screen. You’ll need to click the “Setup Character” button, which will open the Preferences menu. We will only be focusing on Character Settings in this guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once You’re Done:&lt;br /&gt;
&lt;br /&gt;
*Once you have a character you’re ready to play with, and it is selected in the character settings, then you can press either Join Game! Or Ready, if the round is just about to begin. Occupation Preferences are only taken into account at the start of a round. If you need to leave/Cryo yourself, you simply walk out of town, and click on a green matrix with an open hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quick Notes:&lt;br /&gt;
&lt;br /&gt;
*“Change Appearance(Free)” Button: at the bottom of the Disciplines Section. Re-enables you to change many aspects of your character if needed, even after character creation. So don’t worry too much about choosing the wrong things to start with! &lt;br /&gt;
As well, Characters can be reset for refunded XP, if you want to retire them. However, its best to document the character before resetting them, for if anything goes wrong with the XP refund you can make a ticket.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Settings: &lt;br /&gt;
&lt;br /&gt;
*Starting from the top, and going down – a brief explanation of each section:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Slots:&lt;br /&gt;
&lt;br /&gt;
*You will have many numbered character slots, pick one to use for your character.&lt;br /&gt;
&lt;br /&gt;
Occupation Preferences:&lt;br /&gt;
&lt;br /&gt;
*This menu lists all the possible roles that can be joined on round start.Your preferences selected here, will determine your chances to spawn in that role. You are not guaranteed to get a role, so be sure to have a backup if you want an uncommon role, or you will default to a normal citizen on round start.&lt;br /&gt;
&lt;br /&gt;
Configure Quirks: &lt;br /&gt;
&lt;br /&gt;
*These are character traits specific to the selected character, use these to make your character more unique or specialized. Looking through these will certainly help inform your character creation. Many of these have positives and drawbacks, and in game results/consequences, and some are simply cosmetic. So select them carefully.&lt;br /&gt;
&lt;br /&gt;
Identity: &lt;br /&gt;
&lt;br /&gt;
*Fairly self explanatory, and we will go into some suggestions about Names Biological Age, and Actual Age, In Character Concept Advice/Suggestions, here.&lt;br /&gt;
&lt;br /&gt;
Body:&lt;br /&gt;
&lt;br /&gt;
*This is your physical appearance, as well as your Species, and some Species specific traits. Species advice and suggestions are here.&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
&lt;br /&gt;
*Experience, and Progression. Note, that some aspects of your character can be improved using experience points, your current experience is displayed in this section. Experience is earned through playing the game, and is explained further, here.&lt;br /&gt;
Your Archetype and mechanical values are used by the game to help define your character&#039;s abilities and specializations. A detailed explanation of Archetypes and Attributes is, here.&lt;br /&gt;
&lt;br /&gt;
Clane/Tribe:&lt;br /&gt;
&lt;br /&gt;
*This section depends on your selected Species. Currently only Kindred and Garou(Lupines) use this menu, and it has important information and values about how your character interacts with your species. As a human, ghoul, or Kuei-Jin, you won&#039;t see this menu.&lt;br /&gt;
&lt;br /&gt;
Disciplines:&lt;br /&gt;
&lt;br /&gt;
*This section is specific to Kindred, and Kuei-Jin. Disciplines are explained in depth, here…&lt;br /&gt;
&lt;br /&gt;
Path:&lt;br /&gt;
&lt;br /&gt;
*This section is also specific to Kindred, and Kuei-Jin. Paths are explained in depth, here. Currently, there are only two mechanically implemented paths, Humanity, and Enlightenment. In actuality, paths are far more complicated than this, you are expected to choose an appropriate path for your character. The safe choice as a new player is basic Humanity, or Enlightenment path, but feel free to explore any path’s that peak your interest, it may help inform how you create your character!&lt;br /&gt;
&lt;br /&gt;
Examine Panel:&lt;br /&gt;
&lt;br /&gt;
*This section is for your flavor text. Even a brief and short description is better than none at all! You can put as much effort as you like into this, but keep in mind the rules of the server concerning flavor texts, and nsfw content.&lt;br /&gt;
&lt;br /&gt;
Equip:&lt;br /&gt;
&lt;br /&gt;
*Underwear, if you’re into that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Backpack:&lt;br /&gt;
&lt;br /&gt;
*Choose a backpack to spawn with, Note; that duffle bags will slow you down a lot, if worn on your back.&lt;br /&gt;
&lt;br /&gt;
Fame:&lt;br /&gt;
&lt;br /&gt;
*Fame is an interesting mechanic. If this is active, then when players examine your character, they will recognize you as a famous person. You get to determine the level of fame, either, only within your own clan/tribe or faction, or City Wide Fame. However, I believe only Unknown, and City Wide Fame, are working mechanically, currently, this may change.&lt;br /&gt;
&lt;br /&gt;
Relationships:&lt;br /&gt;
&lt;br /&gt;
*Are you a loner? That&#039;s fine, to be honest, most people don’t seem to use this, and prefer to make connections organically. But feel free to use this to have someone to track down and interact with as you join the round!&lt;br /&gt;
&lt;br /&gt;
LOADOUTS!:&lt;br /&gt;
&lt;br /&gt;
*Back at the top, there is another tab, called Loadout, you can edit your spawning equipment with this menu, however it does cost experience to unlock items, but they can be added and removed at will after being bought, and are shared among all your characters.&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=326</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=326"/>
		<updated>2025-06-07T06:27:52Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Creation: Guide/Suggestions:&lt;br /&gt;
(You can use Control+F, to search through this guide for keywords.)&lt;br /&gt;
&lt;br /&gt;
So, you want to play VTM on a 2D screen, with tons of other players in TFN. If you want some help getting started or simply want some suggestions on creating a new character, you’re in the right place.&lt;br /&gt;
(Note: This guide assumes you may be new to SS13 in general. If you’d like to do things on your own, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
&lt;br /&gt;
Once you’ve been allowed on the server, and can see the lobby screen. You’ll need to click the “Setup Character” button, which will open the Preferences menu. We will only be focusing on Character Settings in this guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once You’re Done:&lt;br /&gt;
&lt;br /&gt;
Once you have a character you’re ready to play with, and it is selected in the character settings, then you can press either Join Game! Or Ready, if the round is just about to begin. Occupation Preferences are only taken into account at the start of a round. If you need to leave/Cryo yourself, you simply walk out of town, and click on a green matrix with an open hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quick Notes:&lt;br /&gt;
&lt;br /&gt;
“Change Appearance(Free)” Button: at the bottom of the Disciplines Section. Re-enables you to change many aspects of your character if needed, even after character creation. So don’t worry too much about choosing the wrong things to start with! &lt;br /&gt;
As well, Characters can be reset for refunded XP, if you want to retire them. However, its best to document the character before resetting them, for if anything goes wrong with the XP refund you can make a ticket.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Settings: &lt;br /&gt;
&lt;br /&gt;
Starting from the top, and going down – a brief explanation of each section:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Slots:&lt;br /&gt;
&lt;br /&gt;
You will have many numbered character slots, pick one to use for your character.&lt;br /&gt;
&lt;br /&gt;
Occupation Preferences:&lt;br /&gt;
&lt;br /&gt;
This menu lists all the possible roles that can be joined on round start.Your preferences selected here, will determine your chances to spawn in that role. You are not guaranteed to get a role, so be sure to have a backup if you want an uncommon role, or you will default to a normal citizen on round start.&lt;br /&gt;
&lt;br /&gt;
Configure Quirks: &lt;br /&gt;
&lt;br /&gt;
These are character traits specific to the selected character, use these to make your character more unique or specialized. Looking through these will certainly help inform your character creation. Many of these have positives and drawbacks, and in game results/consequences, and some are simply cosmetic. So select them carefully.&lt;br /&gt;
&lt;br /&gt;
Identity: &lt;br /&gt;
&lt;br /&gt;
Fairly self explanatory, and we will go into some suggestions about Names Biological Age, and Actual Age, In Character Concept Advice/Suggestions, here.&lt;br /&gt;
&lt;br /&gt;
Body:&lt;br /&gt;
&lt;br /&gt;
This is your physical appearance, as well as your Species, and some Species specific traits. Species advice and suggestions are here.&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
&lt;br /&gt;
Experience, and Progression. Note, that some aspects of your character can be improved using experience points, your current experience is displayed in this section. Experience is earned through playing the game, and is explained further, here.&lt;br /&gt;
Your Archetype and mechanical values are used by the game to help define your character&#039;s abilities and specializations. A detailed explanation of Archetypes and Attributes is, here.&lt;br /&gt;
&lt;br /&gt;
Clane/Tribe:&lt;br /&gt;
&lt;br /&gt;
This section depends on your selected Species. Currently only Kindred and Garou(Lupines) use this menu, and it has important information and values about how your character interacts with your species. As a human, ghoul, or Kuei-Jin, you won&#039;t see this menu.&lt;br /&gt;
&lt;br /&gt;
Disciplines:&lt;br /&gt;
&lt;br /&gt;
This section is specific to Kindred, and Kuei-Jin. Disciplines are explained in depth, here…&lt;br /&gt;
&lt;br /&gt;
Path:&lt;br /&gt;
&lt;br /&gt;
This section is also specific to Kindred, and Kuei-Jin. Paths are explained in depth, here. Currently, there are only two mechanically implemented paths, Humanity, and Enlightenment. In actuality, paths are far more complicated than this, you are expected to choose an appropriate path for your character. The safe choice as a new player is basic Humanity, or Enlightenment path, but feel free to explore any path’s that peak your interest, it may help inform how you create your character!&lt;br /&gt;
&lt;br /&gt;
Examine Panel:&lt;br /&gt;
&lt;br /&gt;
This section is for your flavor text. Even a brief and short description is better than none at all! You can put as much effort as you like into this, but keep in mind the rules of the server concerning flavor texts, and nsfw content.&lt;br /&gt;
&lt;br /&gt;
Equip:&lt;br /&gt;
&lt;br /&gt;
Underwear, if you’re into that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Backpack:&lt;br /&gt;
&lt;br /&gt;
Choose a backpack to spawn with, Note; that duffle bags will slow you down a lot, if worn on your back.&lt;br /&gt;
&lt;br /&gt;
Fame:&lt;br /&gt;
&lt;br /&gt;
Fame is an interesting mechanic. If this is active, then when players examine your character, they will recognize you as a famous person. You get to determine the level of fame, either, only within your own clan/tribe or faction, or City Wide Fame. However, I believe only Unknown, and City Wide Fame, are working mechanically, currently, this may change.&lt;br /&gt;
&lt;br /&gt;
Relationships:&lt;br /&gt;
&lt;br /&gt;
Are you a loner? That&#039;s fine, to be honest, most people don’t seem to use this, and prefer to make connections organically. But feel free to use this to have someone to track down and interact with as you join the round!&lt;br /&gt;
&lt;br /&gt;
LOADOUTS!:&lt;br /&gt;
&lt;br /&gt;
Back at the top, there is another tab, called Loadout, you can edit your spawning equipment with this menu, however it does cost experience to unlock items, but they can be added and removed at will after being bought, and are shared among all your characters.&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=325</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=325"/>
		<updated>2025-06-07T06:26:44Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Creation: Guide/Suggestions:&lt;br /&gt;
(You can use Control+F, to search through this guide for keywords.)&lt;br /&gt;
&lt;br /&gt;
So, you want to play VTM on a 2D screen, with tons of other players in TFN. If you want some help getting started or simply want some suggestions on creating a new character, you’re in the right place.&lt;br /&gt;
(Note: This guide assumes you may be new to SS13 in general. If you’d like to do things on your own, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
Once you’ve been allowed on the server, and can see the lobby screen. You’ll need to click the “Setup Character” button, which will open the Preferences menu. We will only be focusing on Character Settings in this guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once You’re Done:&lt;br /&gt;
Once you have a character you’re ready to play with, and it is selected in the character settings, then you can press either Join Game! Or Ready, if the round is just about to begin. Occupation Preferences are only taken into account at the start of a round. If you need to leave/Cryo yourself, you simply walk out of town, and click on a green matrix with an open hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quick Notes:&lt;br /&gt;
“Change Appearance(Free)” Button: at the bottom of the Disciplines Section. Re-enables you to change many aspects of your character if needed, even after character creation. So don’t worry too much about choosing the wrong things to start with! &lt;br /&gt;
As well, Characters can be reset for refunded XP, if you want to retire them. However, its best to document the character before resetting them, for if anything goes wrong with the XP refund you can make a ticket.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Settings: &lt;br /&gt;
Starting from the top, and going down – a brief explanation of each section:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Slots:&lt;br /&gt;
You will have many numbered character slots, pick one to use for your character.&lt;br /&gt;
&lt;br /&gt;
Occupation Preferences:&lt;br /&gt;
This menu lists all the possible roles that can be joined on round start.Your preferences selected here, will determine your chances to spawn in that role. You are not guaranteed to get a role, so be sure to have a backup if you want an uncommon role, or you will default to a normal citizen on round start.&lt;br /&gt;
&lt;br /&gt;
Configure Quirks: &lt;br /&gt;
These are character traits specific to the selected character, use these to make your character more unique or specialized. Looking through these will certainly help inform your character creation. Many of these have positives and drawbacks, and in game results/consequences, and some are simply cosmetic. So select them carefully.&lt;br /&gt;
&lt;br /&gt;
Identity: &lt;br /&gt;
Fairly self explanatory, and we will go into some suggestions about Names Biological Age, and Actual Age, In Character Concept Advice/Suggestions, here.&lt;br /&gt;
&lt;br /&gt;
Body:&lt;br /&gt;
This is your physical appearance, as well as your Species, and some Species specific traits. Species advice and suggestions are here.&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
Experience, and Progression. Note, that some aspects of your character can be improved using experience points, your current experience is displayed in this section. Experience is earned through playing the game, and is explained further, here.&lt;br /&gt;
Your Archetype and mechanical values are used by the game to help define your character&#039;s abilities and specializations. A detailed explanation of Archetypes and Attributes is, here.&lt;br /&gt;
&lt;br /&gt;
Clane/Tribe:&lt;br /&gt;
This section depends on your selected Species. Currently only Kindred and Garou(Lupines) use this menu, and it has important information and values about how your character interacts with your species. As a human, ghoul, or Kuei-Jin, you won&#039;t see this menu.&lt;br /&gt;
&lt;br /&gt;
Disciplines:&lt;br /&gt;
This section is specific to Kindred, and Kuei-Jin. Disciplines are explained in depth, here…&lt;br /&gt;
&lt;br /&gt;
Path:&lt;br /&gt;
This section is also specific to Kindred, and Kuei-Jin. Paths are explained in depth, here. Currently, there are only two mechanically implemented paths, Humanity, and Enlightenment. In actuality, paths are far more complicated than this, you are expected to choose an appropriate path for your character. The safe choice as a new player is basic Humanity, or Enlightenment path, but feel free to explore any path’s that peak your interest, it may help inform how you create your character!&lt;br /&gt;
&lt;br /&gt;
Examine Panel::&lt;br /&gt;
This section is for your flavor text. Even a brief and short description is better than none at all! You can put as much effort as you like into this, but keep in mind the rules of the server concerning flavor texts, and nsfw content.&lt;br /&gt;
&lt;br /&gt;
Equip:&lt;br /&gt;
Underwear, if you’re into that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Backpack:&lt;br /&gt;
Choose a backpack to spawn with, Note; that duffle bags will slow you down a lot, if worn on your back.&lt;br /&gt;
&lt;br /&gt;
Fame:&lt;br /&gt;
Fame is an interesting mechanic. If this is active, then when players examine your character, they will recognize you as a famous person. You get to determine the level of fame, either, only within your own clan/tribe or faction, or City Wide Fame. However, I believe only Unknown, and City Wide Fame, are working mechanically, currently, this may change.&lt;br /&gt;
&lt;br /&gt;
Relationships:&lt;br /&gt;
Are you a loner? That&#039;s fine, to be honest, most people don’t seem to use this, and prefer to make connections organically. But feel free to use this to have someone to track down and interact with as you join the round!&lt;br /&gt;
&lt;br /&gt;
LOADOUTS!: &lt;br /&gt;
Back at the top, there is another tab, called Loadout, you can edit your spawning equipment with this menu, however it does cost experience to unlock items, but they can be added and removed at will after being bought, and are shared among all your characters.&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=324</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=324"/>
		<updated>2025-06-07T06:08:51Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Creation: Guide/Suggestions:&lt;br /&gt;
(You can use Control+F, to search through this guide for keywords.)&lt;br /&gt;
&lt;br /&gt;
So, you want to play VTM on a 2D screen, with tons of other players in TFN. If you want some help getting started or simply want some suggestions on creating a new character, you’re in the right place.&lt;br /&gt;
(Note: This guide assumes you may be new to SS13 in general. If you’d like to do things on your own, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
Once you’ve been allowed on the server, and can see the lobby screen. You’ll need to click the “Setup Character” button, which will open the Preferences menu. We will only be focusing on Character Settings in this guide.&lt;br /&gt;
&lt;br /&gt;
Once You’re Done:&lt;br /&gt;
Once you have a character you’re ready to play with, and it is selected in the character settings, then you can press either Join Game! Or Ready, if the round is just about to begin. Occupation Preferences are only taken into account at the start of a round. If you need to leave/Cryo yourself, you simply walk out of town, and click on a green matrix with an open hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quick Notes:&lt;br /&gt;
“Change Appearance(Free)” Button: at the bottom of the Disciplines Section. Re-enables you to change many aspects of your character if needed, even after character creation. So don’t worry too much about choosing the wrong things to start with! &lt;br /&gt;
As well, Characters can be reset for refunded XP, if you want to retire them. However, its best to document the character before resetting them, for if anything goes wrong with the XP refund you can make a ticket.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Settings: Starting from the top, and going down – a brief explanation of each section:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Slots:&lt;br /&gt;
You will have many numbered character slots, pick one to use for your character.&lt;br /&gt;
&lt;br /&gt;
Occupation Preferences:&lt;br /&gt;
This menu lists all the possible roles that can be joined on round start.Your preferences selected here, will determine your chances to spawn in that role. You are not guaranteed to get a role, so be sure to have a backup if you want an uncommon role, or you will default to a normal citizen on round start.&lt;br /&gt;
&lt;br /&gt;
Configure Quirks: &lt;br /&gt;
These are character traits specific to the selected character, use these to make your character more unique or specialized. Looking through these will certainly help inform your character creation. Many of these have positives and drawbacks, and in game results/consequences, and some are simply cosmetic. So select them carefully.&lt;br /&gt;
&lt;br /&gt;
Identity: &lt;br /&gt;
Fairly self explanatory, and we will go into some suggestions about Names Biological Age, and Actual Age, In Character Concept Advice/Suggestions, here.&lt;br /&gt;
&lt;br /&gt;
Body:&lt;br /&gt;
This is your physical appearance, as well as your Species, and some Species specific traits. Species advice and suggestions are here.&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
Experience, and Progression. Note, that some aspects of your character can be improved using experience points, your current experience is displayed in this section. Experience is earned through playing the game, and is explained further, here.&lt;br /&gt;
Your Archetype and mechanical values are used by the game to help define your character&#039;s abilities and specializations. A detailed explanation of Archetypes and Attributes is, here.&lt;br /&gt;
&lt;br /&gt;
Clane/Tribe:&lt;br /&gt;
This section depends on your selected Species. Currently only Kindred and Garou(Lupines) use this menu, and it has important information and values about how your character interacts with your species. As a human, ghoul, or Kuei-Jin, you won&#039;t see this menu.&lt;br /&gt;
&lt;br /&gt;
Disciplines:&lt;br /&gt;
This section is specific to Kindred, and Kuei-Jin. Disciplines are explained in depth, here…&lt;br /&gt;
&lt;br /&gt;
Path:&lt;br /&gt;
This section is also specific to Kindred, and Kuei-Jin. Paths are explained in depth, here. Currently, there are only two mechanically implemented paths, Humanity, and Enlightenment. In actuality, paths are far more complicated than this, you are expected to choose an appropriate path for your character. The safe choice as a new player is basic Humanity, or Enlightenment path, but feel free to explore any path’s that peak your interest, it may help inform how you create your character!&lt;br /&gt;
&lt;br /&gt;
Examine Panel::&lt;br /&gt;
This section is for your flavor text. Even a brief and short description is better than none at all! You can put as much effort as you like into this, but keep in mind the rules of the server concerning flavor texts, and nsfw content.&lt;br /&gt;
&lt;br /&gt;
Equip:&lt;br /&gt;
Underwear, if you’re into that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Backpack:&lt;br /&gt;
Choose a backpack to spawn with, Note; that duffle bags will slow you down a lot, if worn on your back.&lt;br /&gt;
&lt;br /&gt;
Fame:&lt;br /&gt;
Fame is an interesting mechanic. If this is active, then when players examine your character, they will recognize you as a famous person. You get to determine the level of fame, either, only within your own clan/tribe or faction, or City Wide Fame. However, I believe only Unknown, and City Wide Fame, are working mechanically, currently, this may change.&lt;br /&gt;
&lt;br /&gt;
Relationships:&lt;br /&gt;
Are you a loner? That&#039;s fine, to be honest, most people don’t seem to use this, and prefer to make connections organically. But feel free to use this to have someone to track down and interact with as you join the round!&lt;br /&gt;
&lt;br /&gt;
LOADOUTS!: Back at the top, there is another tab, called Loadout, you can edit your spawning equipment with this menu, however it does cost experience to unlock items, but they can be added and removed at will after being bought, and are shared among all your characters.&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=323</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Character_Creation&amp;diff=323"/>
		<updated>2025-06-07T06:08:29Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: Character Creation Screen Breakdown&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Creation: Guide/Suggestions:&lt;br /&gt;
(You can use Control+F, to search through this guide for keywords.)&lt;br /&gt;
&lt;br /&gt;
So, you want to play VTM on a 2D screen, with tons of other players in TFN. If you want some help getting started or simply want some suggestions on creating a new character, you’re in the right place.&lt;br /&gt;
(Note: This guide assumes you may be new to SS13 in general. If you’d like to do things on your own, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
Once you’ve been allowed on the server, and can see the lobby screen. You’ll need to click the “Setup Character” button, which will open the Preferences menu. We will only be focusing on Character Settings in this guide.&lt;br /&gt;
&lt;br /&gt;
Once You’re Done:&lt;br /&gt;
Once you have a character you’re ready to play with, and it is selected in the character settings, then you can press either Join Game! Or Ready, if the round is just about to begin. Occupation Preferences are only taken into account at the start of a round. If you need to leave/Cryo yourself, you simply walk out of town, and click on a green matrix with an open hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quick Notes:&lt;br /&gt;
“Change Appearance(Free)” Button: at the bottom of the Disciplines Section. Re-enables you to change many aspects of your character if needed, even after character creation. So don’t worry too much about choosing the wrong things to start with! &lt;br /&gt;
As well, Characters can be reset for refunded XP, if you want to retire them. However, its best to document the character before resetting them, for if anything goes wrong with the XP refund you can make a ticket.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Settings: Starting from the top, and going down – a brief explanation of each section:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Slots:&lt;br /&gt;
You will have many numbered character slots, pick one to use for your character.&lt;br /&gt;
&lt;br /&gt;
Occupation Preferences:&lt;br /&gt;
This menu lists all the possible roles that can be joined on round start.Your preferences selected here, will determine your chances to spawn in that role. You are not guaranteed to get a role, so be sure to have a backup if you want an uncommon role, or you will default to a normal citizen on round start.&lt;br /&gt;
&lt;br /&gt;
Configure Quirks: &lt;br /&gt;
These are character traits specific to the selected character, use these to make your character more unique or specialized. Looking through these will certainly help inform your character creation. Many of these have positives and drawbacks, and in game results/consequences, and some are simply cosmetic. So select them carefully.&lt;br /&gt;
&lt;br /&gt;
Identity: &lt;br /&gt;
Fairly self explanatory, and we will go into some suggestions about Names Biological Age, and Actual Age, In Character Concept Advice/Suggestions, here.&lt;br /&gt;
&lt;br /&gt;
Body:&lt;br /&gt;
This is your physical appearance, as well as your Species, and some Species specific traits. Species advice and suggestions are here.&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
Experience, and Progression. Note, that some aspects of your character can be improved using experience points, your current experience is displayed in this section. Experience is earned through playing the game, and is explained further, here.&lt;br /&gt;
Your Archetype and mechanical values are used by the game to help define your character&#039;s abilities and specializations. A detailed explanation of Archetypes and Attributes is, here.&lt;br /&gt;
&lt;br /&gt;
Clane/Tribe:&lt;br /&gt;
This section depends on your selected Species. Currently only Kindred and Garou(Lupines) use this menu, and it has important information and values about how your character interacts with your species. As a human, ghoul, or Kuei-Jin, you won&#039;t see this menu.&lt;br /&gt;
&lt;br /&gt;
Disciplines:&lt;br /&gt;
This section is specific to Kindred, and Kuei-Jin. Disciplines are explained in depth, here…&lt;br /&gt;
&lt;br /&gt;
Path:&lt;br /&gt;
This section is also specific to Kindred, and Kuei-Jin. Paths are explained in depth, here. Currently, there are only two mechanically implemented paths, Humanity, and Enlightenment. In actuality, paths are far more complicated than this, you are expected to choose an appropriate path for your character. The safe choice as a new player is basic Humanity, or Enlightenment path, but feel free to explore any path’s that peak your interest, it may help inform how you create your character!&lt;br /&gt;
&lt;br /&gt;
Examine Panel::&lt;br /&gt;
This section is for your flavor text. Even a brief and short description is better than none at all! You can put as much effort as you like into this, but keep in mind the rules of the server concerning flavor texts, and nsfw content.&lt;br /&gt;
&lt;br /&gt;
Equip:&lt;br /&gt;
Underwear, if you’re into that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Backpack:&lt;br /&gt;
Choose a backpack to spawn with, Note; that duffle bags will slow you down a lot, if worn on your back.&lt;br /&gt;
&lt;br /&gt;
Fame:&lt;br /&gt;
Fame is an interesting mechanic. If this is active, then when players examine your character, they will recognize you as a famous person. You get to determine the level of fame, either, only within your own clan/tribe or faction, or City Wide Fame. However, I believe only Unknown, and City Wide Fame, are working mechanically, currently, this may change.&lt;br /&gt;
&lt;br /&gt;
Relationships:&lt;br /&gt;
Are you a loner? That&#039;s fine, to be honest, most people don’t seem to use this, and prefer to make connections organically. But feel free to use this to have someone to track down and interact with as you join the round!&lt;br /&gt;
&lt;br /&gt;
LOADOUTS!: Back at the top, there is another tab, called Loadout, you can edit your spawning equipment with this menu, however it does cost experience to unlock items, but they can be added and removed at will after being bought, and are shared among all your characters.&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Melpominee&amp;diff=209</id>
		<title>Melpominee</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Melpominee&amp;diff=209"/>
		<updated>2025-05-27T07:59:59Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WoD13Import}}&lt;br /&gt;
The Melpominee Discipline appeared simultaneously with the Daughters of Cacophony and is intrinsically linked to that bloodline. It allows its possessors to use speech and song for a variety of supernatural effects.&lt;br /&gt;
&lt;br /&gt;
Associated Powers:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 1: The Missing Voice: Target a Living Mob/Person, or an Object, and make it SAY anything you like.&amp;quot;*Emotes&amp;quot; will not work. &lt;br /&gt;
&lt;br /&gt;
You have a natural control over sound. No one knows the source, unless they are deeply familiar with this power, or your character having it, and using it/explaining it, etc. IC. Daughters and Sons are very mysterious, and do not tell people of this power without reason. However, witnesses to this power DO roll their Mentality to realize that something wasn&#039;t quite right with the sound, hinting to something strange without much hint of a source. Experienced kindred may suspect Melpominee, and you with it with enough reason.&lt;br /&gt;
The difficulty starts at 5 and can be improved; If the targeted speaker is masked, you get a +2, and if they are typing a message as you cast the power, you get a +2 as well. Objects get no boost. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Level 2: Tourette&#039;s Voice/Phantom Speaker: You project your voice sending a message to a character who&#039;s face you&#039;ve seen. &lt;br /&gt;
&lt;br /&gt;
This sends one message, privately, to anyone you have seen before, wherever they are in the city. (In Lore, there seems to be no actual cap on the distance, but is limited to active and present player characters. Fun Note.) The only requirement is for your character to have seen the target character&#039;s bare face. It&#039;s that simple. This persistent between rounds, and &amp;quot;Faces&amp;quot; pile up quickly if you&#039;re active. &lt;br /&gt;
The character&#039;s name is only needed for the Your player knowledge, to use the power in the menus. Your character does NOT need to know their name IC, to send a message to them. As a player you can use the name from their speech, even if they don&#039;t give their name in dialogue. &lt;br /&gt;
&lt;br /&gt;
However! You should NOT use a name discovered from this power, unless your character knows by other means, and doing so could lead to corrective actions. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 3: Siren&#039;s Beckoning: Force targets in an area of effect to follow you for 2 Seconds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 4: Primal Scream: Force all the people around you to scream in agony at your song, as well as stun them for 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 5: Death of the Drum: Force all the people around you to scream in agony at your song. Has a chance to deal Deals 50 Brute damage to all affected targets. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Disciplines]]&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Melpominee&amp;diff=208</id>
		<title>Melpominee</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Melpominee&amp;diff=208"/>
		<updated>2025-05-27T07:58:08Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WoD13Import}}&lt;br /&gt;
The Melpominee Discipline appeared simultaneously with the Daughters of Cacophony and is intrinsically linked to that bloodline. It allows its possessors to use speech and song for a variety of supernatural effects.&lt;br /&gt;
&lt;br /&gt;
Associated Powers:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 1: The Missing Voice: Target a Living Mob/Person, or an Object, and make it SAY anything you like.&amp;quot;*Emotes&amp;quot; will not work. &lt;br /&gt;
&lt;br /&gt;
You have a natural control over sound. No one knows the source, unless they are deeply familiar with this power, or your character having it, and using it/explaining it, etc. IC. Daughters and Sons are very mysterious, and do not tell people of this power without reason. However, witnesses to this power DO roll their Mentality to realize that something wasn&#039;t quite right with the sound, hinting to something strange without much hint of a source. Experienced kindred may suspect Melpominee, and you with it with enough reason.&lt;br /&gt;
The difficulty depends on various factors and chances can be improved if prepared; If the targeted speaker is masked, you get a +2, and if they are typing a message as you cast the power, you get a +2 as well. Objects get no boost. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Level 2: Tourette&#039;s Voice/Phantom Speaker: You project your voice sending a message to a character who&#039;s face you&#039;ve seen. &lt;br /&gt;
&lt;br /&gt;
This sends one message, privately, to anyone you have seen before, wherever they are in the city. (In Lore, there seems to be no actual cap on the distance, but is limited to active and present player characters. Fun Note.) The only requirement is for your character to have seen the target character&#039;s bare face. It&#039;s that simple. This persistent between rounds, and &amp;quot;Faces&amp;quot; pile up quickly if you&#039;re active. &lt;br /&gt;
The character&#039;s name is only needed for the Your player knowledge, to use the power in the menus. Your character does NOT need to know their name IC, to send a message to them. As a player you can use the name from their speech, even if they don&#039;t give their name in dialogue. &lt;br /&gt;
&lt;br /&gt;
However! You should NOT use a name discovered from this power, unless your character knows by other means, and doing so could lead to corrective actions. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 3: Siren&#039;s Beckoning: Force targets in an area of effect to follow you for 2 Seconds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 4: Primal Scream: Force all the people around you to scream in agony at your song, as well as stun them for 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 5: Death of the Drum: Force all the people around you to scream in agony at your song. Has a chance to deal Deals 50 Brute damage to all affected targets. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Disciplines]]&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Melpominee&amp;diff=207</id>
		<title>Melpominee</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Melpominee&amp;diff=207"/>
		<updated>2025-05-27T07:55:56Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WoD13Import}}&lt;br /&gt;
The Melpominee Discipline appeared simultaneously with the Daughters of Cacophony and is intrinsically linked to that bloodline. It allows its possessors to use speech and song for a variety of supernatural effects.&lt;br /&gt;
&lt;br /&gt;
Associated Powers:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 1: Target a Living Mob/Person, or an Object, and make it SAY anything you like.&amp;quot;*Emotes&amp;quot; will not work. &lt;br /&gt;
&lt;br /&gt;
You have a natural control over sound. No one knows the source, unless they are deeply familiar with this power, or your character having it, and using it/explaining it, etc. IC. Daughters and Sons are very mysterious, and do not tell people of this power without reason. However, witnesses to this power DO roll their Mentality to realize that something wasn&#039;t quite right with the sound, hinting to something strange without much hint of a source. Experienced kindred may suspect Melpominee, and you with it with enough reason.&lt;br /&gt;
The difficulty depends on various factors and chances can be improved if prepared; If the targeted speaker is masked, you get a +2, and if they are typing a message as you cast the power, you get a +2 as well. Objects get no boost. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Level 2: You project your voice sending a message to a character who&#039;s face you&#039;ve seen. &lt;br /&gt;
&lt;br /&gt;
This sends one message, privately, to anyone you have seen before, wherever they are in the city. (In Lore, there seems to be no actual cap on the distance, but is limited to active and present player characters. Fun Note.) The only requirement is for your character to have seen the target character&#039;s bare face. It&#039;s that simple. This persistent between rounds, and &amp;quot;Faces&amp;quot; pile up quickly if you&#039;re active. &lt;br /&gt;
The character&#039;s name is only needed for the Your player knowledge, to use the power in the menus. Your character does NOT need to know their name IC, to send a message to them. As a player you can use the name from their speech, even if they don&#039;t give their name in dialogue. &lt;br /&gt;
&lt;br /&gt;
However! You should NOT use a name discovered from this power, unless your character knows by other means, and doing so could lead to corrective actions. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 3: Force targets in an area of effect to follow you for 2 Seconds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 4: Force all the people around you to scream in agony at your song, as well as stun them for 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 5: Force all the people around you to scream in agony at your song. Has a chance to deal Deals 50 Brute damage to all affected targets. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Disciplines]]&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
	<entry>
		<id>https://thefinalnights.com/wiki/index.php?title=Melpominee&amp;diff=206</id>
		<title>Melpominee</title>
		<link rel="alternate" type="text/html" href="https://thefinalnights.com/wiki/index.php?title=Melpominee&amp;diff=206"/>
		<updated>2025-05-27T07:52:03Z</updated>

		<summary type="html">&lt;p&gt;MichaelEUkari: Fixed Melpominee Descriptions to be Current, Working on a RP for updated functions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WoD13Import}}&lt;br /&gt;
The Melpominee Discipline appeared simultaneously with the Daughters of Cacophony and is intrinsically linked to that bloodline. It allows its possessors to use speech and song for a variety of supernatural effects.&lt;br /&gt;
&lt;br /&gt;
Associated Powers:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 1: Target a Living Mob/Person, or an Object, and make it SAY anything you like.&amp;quot;*Emotes&amp;quot; will not work. &lt;br /&gt;
&lt;br /&gt;
You have a natural control over sound. No one knows the source, unless they are deeply familiar with this power, or your character having it, and using it/explaining it, etc. IC. Daughters and Sons are very mysterious, and do not tell people of this power without reason. However, witnesses to this power DO roll their Mentality to realize that something wasn&#039;t quite right with the sound, hinting to something strange without much hint of a source. Experienced kindred may suspect Melpominee, and you with it with enough reason.&lt;br /&gt;
The difficulty depends on various factors and chances can be improved if prepared; If the targeted speaker is masked, you get a +2, and if they are typing a message as you cast the power, you get a +2 as well. Objects get no boost. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Level 2: You project your voice sending a message to a character who&#039;s face you&#039;ve seen. &lt;br /&gt;
&lt;br /&gt;
This sends one message, privately, to anyone you have seen before, wherever they are in the city. (In Lore, there seems to be no actual cap on the distance, but is limited to active and present player characters. Fun Note.) The only requirement is for your character to have seen the target character&#039;s bare face. It&#039;s that simple. This persistent between rounds, and &amp;quot;Faces&amp;quot; pile up quickly if you&#039;re active. &lt;br /&gt;
The character&#039;s name is only needed for the Your player knowledge, to use the power in the menus. Your character does NOT need to know their name IC, to send a message to them. You should NOT use a name discovered from this power, unless they known by other means, and doing so could lead to corrective actions. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 3: Force targets in an area of effect to follow you for 2 Seconds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 4: Force all the people around you to scream in agony at your song, as well as stun them for 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 5: Force all the people around you to scream in agony at your song. Has a chance to deal Deals 50 Brute damage to all affected targets. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Disciplines]]&lt;/div&gt;</summary>
		<author><name>MichaelEUkari</name></author>
	</entry>
</feed>